New York Knicks and Rangers Partner with CrowdWave to Add Interactive Games to Event Presentation at Madison Square Garden

New York, NY / Ottawa, ON, Canada (Vocus/PRWEB) January 31, 2011 The New York Knickerbockers, New York Rangers and CrowdWave have partnered to bring CrowdWaves interactive game system and Vision Interactive technology to Madison Square Garden. CrowdWaves proprietary branded entertainment technology enables The Garden to deliver interactive game day entertainment to fans and marketing partners at Knicks and Rangers games. CrowdWave is a unique mass-participation interactive game platform that makes it possible for Knicks and Rangers fans to literally get in the game, by engaging with each other and team marketing partners, in competitive or cooperative mass play, with video games shown on MSGs GardenVision center-hung scoreboard. The Knicks and Rangers will use CrowdWave during select time-outs and intermissions. Fans will experience a completely new level of interaction, controlling game play, answering a question or making a choice simply by moving their arms. The Vision Interactive technology may also be used to generate audience metrics data driven by the intensity of the crowds engagement and participation at any given point in the game. Fashion brand Hugo Boss, an Official Partner of the Knicks, is the presenting partner of the Knicks Dance Off game. To view Knicks Dance Off presented by Hugo Boss, an example of one of several Knicks and Rangers games, visit http://www.crowdwavegames.com/catalog_new_york_knicks_dance_off_hb.php. We are always looking for innovative new ways to enhance the game experience for Knicks and Rangers fans. CrowdWaves games provide our fans an entertaining and engaging way to demonstrate their enthusiasm during a game at The Garden and see the outcome, said Howard Jacobs, executive vice president, marketing and sales, MSG Sports. These interactive games also offer our marketing partners a terrific platform to integrate their brands into a dynamic and attention-grabbing experience that is already becoming a crowd favorite. For Mark Edwards, president of CrowdWave, its an opportunity to bring motion controlled interactive game day entertainment to one of the worlds most sophisticated sports audiences and the center of the advertising industry. CrowdWave is thrilled to be associated with Madison Square Garden, The Worlds Most Famous Arena, and with the New York Knicks and Rangers, two of the most storied franchises in all of major league sports, said Edwards. CrowdWaves unique Vision Interactive technology, which makes the crowd the controller, and rich, interactive games will be a lot of fun for New York fans and a great medium for team marketing partners. About CrowdwaveCrowdWaves game system and Vision Interactive technology analyzes the direction, intensity and timing of a crowds movement, as a whole or section by section, to control on-screen events to play a game, answer a poll or make a choice. CrowdWave turns every fan into a human controller, enabling them to work together or to compete against each other, providing professional and collegiate sports teams and their sponsors with a powerful opportunity to engage fans interactively. Integrated into the CrowdWave offering is the ability for teams to measure the audience experience from pre-event through building cleanup, a sports industry first. CrowdWave is a division of Bent 360: MediaLab Inc., a branded entertainment technology company located in Ottawa, Ontario, Canada. About Madison Square GardenMadison Square Garden is a fully-integrated sports, entertainment and media business. The company is comprised of three business segments: MSG Sports, MSG Entertainment and MSG Media, which are strategically aligned to work together to drive MSGs overall business, which is built on a foundation of iconic venues and compelling content that MSG creates, produces, presents and/or distributes through its programming networks and other media assets. MSG Sports consists of owning and operating sports franchises, including the New York Knicks (NBA), the New York Rangers (NHL), the New York Liberty (WNBA), and the Connecticut Whale (AHL). MSG Sports also features other sports properties, including the presentation of a wide variety of live sporting events including professional boxing, college basketball, track and field and tennis. MSG Entertainment is one of the countrys leaders in live entertainment. MSG Entertainment creates, produces and/or presents a variety of live productions, including the Radio City Christmas Spectacular featuring the Radio City Rockettes, throughout the country. MSG Entertainment also presents or hosts other live entertainment events such as concerts, family shows and special events in MSGs diverse collection of venues. These venues include Madison Square Garden, Radio City Music Hall, the Theater at Madison Square Garden, the Beacon Theatre, the Chicago Theatre and the Wang Theatre. MSG Media is a leader in production and content development for multiple distribution platforms, including content originating from MSGs venues. MSG Media consists of the MSG Networks (MSG, MSG Plus, MSG HD and MSG Plus HD) regional sports networks and the Fuse Networks (Fuse and Fuse HD), a national television network dedicated to music. MSG Media is also responsible for managing interactive initiatives across all business segments. More information is available at http://www.msg.com.
Happy Neuron Announces New Online Brain Games As Part of Program Redevelopment
Mountain View, CA (PRWEB) March 17, 2008 Happy Neuron, a leading provider of scientifically based online cognitive training programs, today announces the unveiling of new online brain games and a site redesign, available at http://www.happy-neuron.com. Dedicated to providing challenging and customized brain workouts for each player, Happy Neuron...
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4 Responses to New York Knicks and Rangers Partner with CrowdWave to Add Interactive Games to Event Presentation at Madison Square Garden

  1. ESPN.com says:

    Michael Rupp may need knee surgery – Michael Rupp (W) New York Rangers -

  2. tewfik10 says:

    You know Steve Jobs is smiling abandons its push into the mobile space (Via

  3. says:

    looking at social media and using it to help young girls choose NO to smoking. We just launched it and have marketing in place yet, so have benchmarks. However, it is interactive and tested well with our target. It is not fully social media as we;re dealing with girls as young as 8 years old. However, you can see the potential for helping — it is educational and at that age, may be promising.]]>

  4. java_programmer says:

    I think it would be hard to find enough business to make it your while durring the school year.
    1) 3hr time slots are diffucult for that age group unless this is a summer thing.
    2) They have the nearly the same level of computer or programming education let alone computer education making it hard to get a lot done in a class room situation.

    I could see a 1 or 2week computer summer camp followed by basic programming followed by game programming…

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